Funny Things

Saturday, July 2, 2011

A Very SinSynn Batrep

Resplendent in his jet black power armor, with his chapters' heraldry proudly displayed on his gleaming bone white pauldrons, the Black Templar Castellan stood at the edge of the battlefield. A fiercely scarred veteran of a thousand military engagements- much like the one rapidly approaching him now, the Castellon appeared unfazed by the impending carnage.

"SERGEANT!" he bellowed.
His sonorous voice carried the full weight of his authority, and the soldier addressed immediately stepped forward and snapped to attention.

"Sir! Yes, Sir!" the soldier returned.

"Now that our....transport... has landed, and we've...disembarked our forces....remind me what the frak it is we're doing here?"

"Uh....sir? If by 'transport' you mean 'armybag,' and by 'deploying our forces' you mean 'unpacked,' well, then.....I feel obligated to remind you that we're toys, sir. Plastic models, to be precise....and this is a game, NOT any kind of 'actual war.' We've, uh, discussed this, remember?"

"Sergeant...remove your helm, if you would please..." the Castellon growled.

"Uh, sir...I can't remove my helm. It's glued to my torso. Remember? We discussed this, too..." the sergeant's voice trailed off, and he lapsed into an awkward silence as the Castellon turned towards him.

Faster than an Imperial Thunderbolt, the Castellon lashed out, and struck the Sergeant once in the head.

No quote necessary

Gaming on a Budget: The Silent Hedges Part 3

Welcome back everybody.  Here begins the final chapter in my creation of dirt cheap hedgerows for my new gaming table setup.  When last we spoke the hedges looked something like this, having just had sand added to their bases:

Thursday, June 30, 2011

Gaming on a Budget: The Silent Hedges Part 2

Greetings fellow mortals.  It's dethtron here, back to move the gaming table project forward.  As you'll recall from my last installment, I was hard at work on a nice set of hedgerows, rounding out the last of the major terrain features on my budget gaming table- where I set out to make an entire modular table and full complement of terrain for under $250 in under 2 weeks.  Today I'll be taking more major steps towards finishing those hedgerows.  To refresh your memory, after last week we were left with these hedge components which Hoagy was kind enough to describe as looking like 'those dried dog turds:"

Wednesday, June 29, 2011

User Content Wednesday - 40k for Dummies: Guns Don't Kill People, People Kill People

Hey guys, sorry for the delay in today's User Content Wednesday.  It's been a busy week at work and all the time I set aside for 'professional development' has been eaten up by a massive project.  With the excuses out of the way, we'll move on to the good stuff.  Today's post comes from a series that's been running over at Gone to GroundDave has been creating some pretty nice little primers for the new guys.  Be sure to check out the whole series after you enjoy this one:

I know it's been awhile since I've written a 40k for dummies post, but I read a post over on GDNMW's blog that got me to thinking.   I think one of the biggest new player mistakes might come in the false understanding that a solid or powerful army list will win games.  This is purely a falacy.  While creating a solid army with no apparent weaknesses helps out a whole lot, an inexperienced player or an inept player will still lose.  Like the title insinuates, your list doesn't win the game for you, you do.

Because real life responsibilities and demands cut into my gaming time, I do a lot of my 40k playing on Vassal.  I have found that Vassal is a hot bed for new players wanting to learn the rules and try out wacky lists without the consequences of throwing down large quantities of cash only to not have their investments pay off.

Tuesday, June 28, 2011

That long Winding Path Through Geekdom.

The path to geekdom begins in different ways for different people.

Mine began with this,

It was as far as I'm aware the first of it's kind. A book that worked like a role-playing game. Create a character, choose your equipment, head off to kill the 'Evil Wizard' who for some reason will end up fighting you in hand to hand combat rather than blowing your head off with a bolt of lightning, get the treasure but not the girl because as far as I remember there wasn't one and become the hero you always secretly wanted to be ;-)

Monday, June 27, 2011

New Member Monday - Important Reminder: Always Give New Member Monday Posts a Subtitle

Hello everyone!  Aside from a late Top X and even a mis-titled New Member Monday, last week went pretty smoothly.   Musings of a Game Store Owner has hit a fantastic stride and GMort is still the page view leader despite his constant worry over his comment count.  Heck, both of the User Content Days were so good they had me clapping my hands and running in a circle until I passed out.  All of this rounded out nicely by Dethtron's continuing awesomeness with his 15mm terrain.  Now if I could just get SinSynn to respond to my emails...

Now if you really appreciate this fine content brought to you week after week, you should consider calling in and donating 5, 10 or even 25 dollars.  Now, if you want to get your hands on a tote-bag...

Woah, sorry about that.  It was a pledge day on NPR.  Forgot where I was.

Well... here's even more good news: MORE MEMBERS!  YAY!!

Sunday, June 26, 2011

[Musings of a Game Store Owner] A Lot to Juggle

I asked for your comments, and you all responded. Thank you! I have definitely learned a lot about the desires and motivations of the tabletop crowd. I appreciate the generosity and time you’ve shared with me.

A lot of your comments are very intuitive- they’re things that TheDude and I have agreed are essential components to our success. It’s nice to know that we’re not completely on the wrong track in our assessment of key issues. We’ve certainly felt some relief in hearing from our own customer base that we’ve done –some- things right. But we can’t rest on our laurels, we have to keep working to improve- it’s a vicious cycle.
Just as soon as we have something locked down, we have to add a new thing to the mix, and it gets to be a heady trip juggling all the factors that make any retail establishment go from good to great.