Welcome to the second part of my irregular Supplemental Series, dealing with my headfirst dive into Flames of War.
As of last time, I had played a couple of test games, gotten a 'basic handle' of the rules, and gotten my hands on some models.
I took an immediate shine to the tactical nature of the game. I really liked the different scale, as 15mm models on a 6x4 foot table, combined with the in-game effects of long range shooting, concealment, etc, makes for...well, more 'thinking ahead' than I was used to with 40k.
I guess I'm one of those guys that's a sucker for cool, interesting terrain, as well...I just never knew it.
I mean, seriously- lookit THIS:
*this is like Flames of War porn for me*
Oh my goodness...Flames of War is bonkers with terrain!
You wanna lot of it? Do it!
You want next to nothing? Desert Scenario! Do it!
Pfft!......awesome, is all....no excuses necessary here.
You wanna lot of it? Do it!
You want next to nothing? Desert Scenario! Do it!
Pfft!......awesome, is all....no excuses necessary here.










