Funny Things


Saturday, December 24, 2011

The 12 Days of Fishmas - Day 0

A Holiday Message from D. Tron
Boys and ghouls do we ever have a treat for you this Christmas. Back in the annals of history the gang had an annual spring fishing trip known only as Fishmas. While this is sadly now a thing of the past, we thought we’d share a little Magic the Gathering set we created to commemorate 2007’s Fishmas the Gathering. The HoP’s Christmas gift to you all will be to reveal this set in all of it’s (non-) glory over the next 2 weeks in what we’re calling the “12 Days of Fishmas.”

Since I’ve gone on record making fun of various home-brewed units for 40k and WFB over the years, I think it’s only fitting to air some dirty laundry I was involved with. In that spirit, Lauby, our friend Ugly Raincoat, and I will be letting it all flap around in the breeze and hopefully giving you a season of mirth and joy to take part in.


Friday, December 23, 2011

The Weekly Top X - Is It Bold?

Well HELL yes it's bold!




1) Gone to GroundWarmachine the Way I See It: The Intro.
A  BOLD  new series for a BOLD game!  I know I'm looking forward to future installments.  It'll be like those "let's play X' threads you see on Something Awful - only I'll actually care about the game being discussed.

2) The Buddy Times SUPER! Dungeon Explore - Review, Part: the 2nd
We've seen some reviews of this game cropping up all over the place.  This one has the advantage of being pretty dang good (BOLD, even) and marks the return of the Buddy Times.

3) Blood of Kittens - Best of 2011
It's that time of year again!  And I ain't talking about X-mas, or having to pay property tax on your car if you live in Connecticut.  No sir!  It's time for the always awesome best of series that Monsignor Taste runs.  And let me tell you a secret - there are some BOLD choices in here.

4) 3 for Int450 points is apparently not my sweet spot
Dok made a BOLD choice of army lists for his FLGS'.  Perhaps a little too bold?  Nevermind, that's the dumbest thing I've said in a while.  Go read the article though, I'm not doing it justice.

5) The Realm of Dungeons and DragonsLord of the Rings Sucks
A spectacularly BOLD claim.  My socks were knocked clean off.  Not because I disagree with Doctor Warlock, but because somebody else shares my heretical beliefs (about the books, anyways).

Thursday, December 22, 2011

Gaming on a Budget: Gifts are Free

Yeah yeah yeah, there's no such thing as a free lunch and all that, but barring any emotional debt that your family and friends might put on you, the holidays are a great time to pad out your gaming collection for free- all you've got to do is let people know what you want.  And with Chanukah now underway, Christmas around the corner, Kwanza coming soon or having just happened (?), and your birthday coming up some time between now and this time next year it's never too early or too late to get your gift list out there.



Wednesday, December 21, 2011

40k vs. America- a Xenos Editorial by SinSynn

Hey folks, SinSynn here.

There are certain phrases that get bandied about in the 40k Community, and at this point they are quite annoying to me.
This one gets me every time:

'40k is a beer and pretzels game, it was never meant to be played competitively.'

Usually another favorite of mine can be found lurking in the same thread/post/comment section:

'You're ruining the game.'

Nowadays, I simply make this face -_- and see an internet meme in my head:

*Cuz one good cliche deserves another, right?*

....Sigh.
Still, I keep reading these things. Why? Because, well....they amuse me.
DON'T YOU JUDGE ME!
I just love a bad argument, I suppose...

Tuesday, December 20, 2011

dethtron Messes up your Role-Playing Group but Good

Taking a big X-mas sized break from my usual fare, I'm going to talk to you all about role-playing today.  More specifically, I'm going to give you a list of the top 5 reasons I'm no longer allowed to be a player character.

You see, I generally am the one running the show as a DM, GM, or whatever.  I'll brag for a second and flat out say that I can weave a pretty good yarn and can keep a group of people on task, making me quite suited for this role.  Occassionally, though, somebody else wants to take the reigns and that's where things get a little weird.

In the past my behavior as a character in role-playing games has been checkered at best.  I've been known to participate in heroic acts of selfless sacrifice and engage in plans involving some real teamwork but if I'm being honest, more often than not I get bored off my ass and embark on plans and actions that can only be described as disruptive.



After the jump are the top 5 worst things I've ever done to a role-playing campaign.  I'd love to hear what the dumbest, most disruptive, most underhanded, etc thing you've ever done to a campaign is, so please leave a comment.

Monday, December 19, 2011

The Von Show #5 - The Social Dimension

A big HoP sized apology to all of the Von Show fans.  We totally forgot to post this on Saturday, so please to be enjoying episode five today.

Before we begin: I am not actually as fat as my slouchy couch and the ruddy camera make me appear to be in this video.  I am slightly potbellied, all right?

Rah rah, script after the cut, you know how it is.





New Member Monday - CAPS LOCK IS HOW I FEEL INSIDE ALL THE TIME

HELLO AND WELCOME TO ANOTHER WONDERFUL WEEK AT YE OLDEN HOUSE OF PAINCAKES!  WE'VE GOT A PRETTY EXCITING SURPRISE FOR YOU CLOSER TO X-MAS... ACTUALLY TWO SURPRISES.  IT'S WHY I'M SHOUTING.  BUT IT'S NOT TIME TO TALK ABOUT THAT NOW.  BUT I'LL CONTINUE SHOUTING ANYWAYS SINCE IT'S THE, ADMITTEDLY, THIN PREMISE THAT TODAY'S UPDATE IS BASED ON.


BEFORE I GET STARTED ON THE NEW MEAT, I JUST WANTED TO LET EVERYONE KNOW THAT THERE WAS A VON SHOW FOR LAST SATURDAY, IT'S JUST THAT WE FORGOT TO SCHEDULE IT.  SO, REALLY, IT'S NOT VON WHO'S A LAZY BEARDED MISCREANT - IT'S ME.

NEW MEMBER MONDAY

OK, I'M DONE SHOUTING NOW.  IT'S OUT of my system.  So I'll continue on in a more restrained fashion as not to completely upset the monocles of our British readers.

Honour the Vanquished 
Keywords: super newness, editorials, theory, some kind of Irish/Clampet hybrid

Noeste's Painting and Modelling 
Keywords: Warhammer Fantasy (mainly, but some bits of 40k, aquarelle-painting and other bits and pieces sneak in through the backdoor from time to time..)

No winning essay today...  so here's some traditional funny stuff to pass the time between this post and the Von Show.


Sunday, December 18, 2011

For Holy Terra Contest!

By Odin's beard have we got a doozy of a contest to share with you from one of our member sites. 

Paul (if that is indeed his real name) over at For Holy Terra is holding a reverse painting contest. 

While perhaps not exciting in the same way as a reverse cowgirl contest, this one still looks like a great time.  In the spirit of the season Paul is giving away a Space Marine Battleforce on his dime.  All you need to do is design a new chapter complete with heraldry, a color scheme, and back story (well and maybe a few other things that I've forgotten) and you're in the running.  3 lucky winners will receive fully assembled models from the set done up in your chosen color scheme.  How awesome is that?

For full details, but less needless sexual innuendo check out the contest specifics on For Holy Terra.


Now hurry up and make your chapter.  The deadline is nigh'.

[Musings of a Game Store Owner] Intelligent Design: Art (Part 1)

Last week, I started a series on Intelligent Design in gaming. 

I identified elements that seem to be common among gamers- including our first subject: Art. 

Art is the product or process of deliberately arranging items (often with symbolic significance) in a way that influences and affects one or more of the sensesemotions, and intellect.- Wikipedia.org 


I find this particular way of expressing art as exceptionally helpful. It gives us a good framework and common ground for understanding- and to me, that's pretty important, because art is resoundingly subjective.


When discussing intelligent design, being consistent and using the same terms throughout the conversation makes reaching a conclusion much easier. The above definition invokes the same premises I mentioned as critical parts of an intelligently made game: one that appeals to us through our senses (art), affects emotions (emotional connection), and touches on our higher level thinking (intellect). That art understands all of this as its own premise brings my ramblings to their knees, yet at the same time confirms my thoughts all along. 


So in discussing art, there are individual parts to the whole. I've found that while other factors matter, as a rule, there are 3 main points to consider when talking about art in games.