Important Stuff

Monday, October 8, 2012

New Member Monday - Rules Lawyers and Dakka

Hey everyone!  I hope you're having as amazing a Monday as I am!  Actually, I hope your Monday is better than mine.  There's a touch of a hang over about me and I sure could have used a few extra hours of sleep.

But that's what happen when Sunday Funday stretches out a little longer than anyone had anticipated and you end up at a bar called "Bob's Butternut Hut".

The actual bar
In better (and less Lauby-centric) news we have a new member on the blog rolls and I found something cool for you all to look at.

First, the cool thing: FINISHED DAKKAJET! IN 720° VISION!

PX of PX40K has an excellent Ork Fighta he painted up and then, using some kind of techno-wizardry, photographed into one of those 360 degree views.  Only his is twice as good!

New Member Monday

The Rules Lawyers
Keywords: 40k, Rules Interpretation, Listbuilding, Conversions, Codex Reviews, Competitive gaming
60% of the time, we're right every time.


Saturday, October 6, 2012

[Games Anatomy] Leave Your Message At The Scream Of Primal Terror

This week:


Monday, October 1, 2012

New Member Monday - Tickets Please

Hey folks!  Welcome back to Monday at the House of Paincakes!  We've got a new member today as well as a brief reminder that you still have 4 hours (as of this posting) to vote in the most current round of HoP Idol II voting.  Just over there on the right.  Just.. yeah, there ya go.  Click it!

The results show and some SUPER AMAZING SURPRISES should be up this the week as well.  Hopefully sooner rather than later, but Dethtron's got a lot on his plate since we had to re-assign  some of Von's HoP Animal Testing Center Duties.  Cuddling all those puppies is hard work.  Hopefully we can get Lantz through his orientation period in record time.  I think we're held up on sexual harassment training (as in how-to) and figuring out which arm he wants his HoP employee bar code on.

New Member Monday

Keywords: New Wargames, Kickstarters, Warhammer 40K, my personal musings (and, rarely, some admin).


Sunday, September 30, 2012

The Politically Incorrect Gamer, Part 3- It's Tradition

Hey folks. SinSynn here.

 So has anybody else ever noticed that every 40k character ever invented lacks two things?
A spouse and children.

Now I understand that a cat like Gregor Eisenhorn doesn't really have time to set down roots, and there's probably not a Dark Eldar dude or dudette in Commorragh that can muster up the courage required to ask Lelith out for coffee. Or tea. Or whatever the heck it is that Dark Eldar drink.
But, whatevs, man. I mean, we all know that 40k characters are born via osmosis, or sumpthin,' right? Cuz in the grimdark future, there just ain't time for relationships, what with all the killin' and all.

*Burning heretics as a couple is part of the intimacy phase in the 40k universe*


Saturday, September 29, 2012

[Games Anatomy] Monkeys Optional

A couple of weeks ago, Aurenian asked a rather searching question of me: "how rules-lite is too rules-lite?", and it came with the suggestion that I turn my scathing gaze on Risus, 'the Anything RPG', by S. John Ross.

Risus posits itself as a complete game in six pages, ideal for those occasions 'when the brain is too tired for exacting detail' and, cheeringly, presents us with a 20 second character creation process.



Wednesday, September 26, 2012

[Musings of a Game Store Owner] GGP: Which Way to Go?

You have a great project. You've playtested it. You think other gamers will love it.

So how do you get it to them? Where do you go to get your design published?

Do you stand before the gates of the great castles and hope for entry?
Direct Publication

Do you Rapunzel your way in?

Third Party

Do you say "forget that castle, I'll build my own"?


 Do you rent your ideas out in hopes of funding your own castle?


No matter your chosen option of getting where the people are (inside the castle, duh), it's figuring out HOW to get there that bogs many people down.


Tuesday, September 25, 2012

Rules Questions?

Hello there. It's been a while. Lantz here as the newest-old writer for the HoP. You may remember me from the first HOP Idol, from the Where In The World Is Lantz series or from one of the other blogs I've written for. There are a few. Anyway, I'm back here at HoP on a post-here-and-there kind of agreement with the HoP gang and to start I'd like to offer up my rules knowledge to all of you. Let's face it, 6th Edition of 40k hasn't been out long and no one is an expert. No, not even that friend you have that's absolutely positive that a Death Ray can hit flyers. So how does this work and why do I feel I can be the conclusion to whatever slap-fight you and your gaming group have gotten themselves into? More after the jump.


UK Games Day- The Cynic's Perspective

 Hi all,

On Sunday I had the pleasure of attending the annual UK convention for Games Workshop- Games Day. Now, for all the US readers out there- you guys know how to do conventions. You tend to be quite good at it- enthusing people for the coming year, knowing that the biggest fans of whatever product is being shilled are all in one place. In the UK, it's now the same; conventions tend to be roughly equivalent to a big club night. 
As result I went to UKGD2012 with... expectations. I expected to queue in the rain for 2 hours before being let in. I expected for no new information to be forthcoming. I expected to waste a full half of the event to wait in line to buy the Blood Angel Captain (Fantastic! I now have a limited edition model of the most redundant entry in the Codex....) Yes indeed, my cup runneth over.

So what actually happened?


Monday, September 24, 2012

HoP Idol II:The Year We Make Contact Voting is Now LIVE

Hey Folks, I bet you thought we had forgotten you on this lovely fall Monday.  Not so!  The HoP staff loves each and every one of you more than the others.  It's true.  We have enormous hearts.

All the better to pump the thick, viscous fluid we all have instead of blood.  Black as coal it is.  Well, with the exception of SinSynn.  We're not sure WHAT his blood is all about.  We've had some scientists working on the problem and the best guess so far is that it's some kind of peanut water.

So those of you with nut allergies, should probably just avoid physical contact with the SinSynn for the time being as a precaution.  We are, however, assured by the science staff that his posts are still safe to read in regards to any food allergy concerns.

Wow, that was a tangent, huh?

As of now, the latest HoP Idol voting is now live and since it has been faaaaaaaaar too long since we posted the last round of entries, here they are so you can refresh your collective memories:

Dok - House Rules

Doc Brian - Let's not bicker and argue about who killed who

The King Elessar - House Rules (different from the above)

Gar Tenzing - It's Just a Ride

Special thanks to Wyrd of Miscellaneous Minis for writing the challenge.

As you know, there are four contestants remaining and you all get three votes.

All right, let's get voting! 


Sunday, September 23, 2012

The Politically Incorrect Gamer Part Two- Video Game Connection

Hey, folks. SinSynn here.

Ermahgerd- Borderlands 2. Entirely too much fun.
Da purple loot am mine! Gimme! Y U take it? DUAL NOW!....Awww. Y U kill me?
Must. Stop. Playing. Slots. At. Moxxy's...Soon. One more pull. Gimme Iridium! Three Bandits NOOOO!!
Hold that Golden Key! I'll wait till Level 50...but wait, won't one of the DLC's bump the cap to 60?

Sigh...My tentacles are cramped up and locked into the shape of an XBox controller right now, so I'm experiencing technical difficulties with typing.
Far more interesting to say than 'Blood for the Blood God,' since GW went and made the new Chaos Codex FIFTY BUCKS! Lolz! Or you can haz da 'limited edition' book for eighty three.
It's a whopping 104 pages.
No, I won't be buying that, G-Dubs. I WILL, however, bootleg it offa da internet and slap it on my smartphone, you idiots.
Oh, and single figs costing twenty to thirty bucks? Aspiring Champion 20, Warpsmith 30?
No. Just no. Especially since I know you'll beef those guys up in yer overpriced Codex and make them 'must-haves.'

Clearly, the folks over at Games Workshop have lost their tiny lil' minds.
Which brings us, in a sorta roundabout way, to the subject(s) for today's post- video games, and the folks in 'the industry.'

*And then you charge ridiculous amounts of money for it, amirite?*


Saturday, September 22, 2012

[Games Anatomy] Underground, Overground

One more time!

One more day!

One more OD&D post!


Wednesday, September 19, 2012

[Musings of a Game Store Owner] GGP- The Initial Stages

It all starts with an idea - a new, unusual, brilliant, innovative or just plain unlikely idea. That idea takes shape; whether it's slowly, like a strike of lightning, in your dreams or in the doodles of your work meetings. You tinker, play and fuss with it until it becomes something a little more solid than the cottony ether from your imagination, and then you take the next step- you show it to your friends.

Maybe they love it. Maybe they think it has potential but they want to test it out. Maybe they need convincing. For those of us interested  in taking the game beyond our nightstand, something more than a casual once through becomes something we think about.

Thus, plans are made.


Monday, September 17, 2012

New Member Monday - BTW FYI

Hello and/or howdy, folks!  It's a new week here at the House of Paincakes and another opportunity to get crazy with blogs!  It's Monday, you see - and that means its time for a New Member Monday!

But before we get into that, I just wanted to formally announce a Schedule change - well after the fact that it's happened.  D'oh!  Dropped the ball there a bit, but such is the fast paced life of a blogger.

So, for your information:

Lo and SinSynn have swapped places in the weekly rotation so that Musings of a Games Store owner now airs on Wednesday and whatever the heck insanity that SinSynn is writing about appears on Sundays.  We're two weeks into the change and, so far, things are progressing smoothly.

HoP Authors:  Please note that the mandatory Blogging Animal Testing Facility job duty rotation has been updated as well to reflect the posting changes.  The updated duty roster is as follows:

Lo:  Monkeys at typewriters literature review - every other Friday

Von:  Baby animal inventory - First Tuesday of every month
          Adorable Kitten cuddling - every Tuesday
          Adorable Puppy cuddling - every Thursday

SinSynn:   Monkeys at typewriters testing chamber clean up  - twice daily, Sunday-Saturday

The blogging Animal Testing Facility is a an extremely important part of the HoP strategic plan and Dethtron and I expect you all to take these duties seriously.

New Member Monday

Full Plate and Packing Steel
Keywords: Warhammer fantasy, Dust warfare, Dystopian wars and Epic


Sunday, September 16, 2012

The Politicaly Incorrect Gamer Part One- Intro

Hey, folks. SinSynn here.

So this is a series I've been plotting for a few weeks, and ugh...what a week to begin.

As I'm sure all of you know, Tuesday was 9/11. As a New Yorker who suffered through that horrific day, I tend to get very melancholy every year 'round this time. Not just on the day itself, because that was just the beginning. The misery that occurred extended for many months afterwards, and virtually every flat vertical surface in my great city was covered with tragic lil' posters that no municipal authority would dare remove.

*Images like this still hurt me. Very much*

Don't get it twisted, New Yorkers are a tough bunch. We bounced back fairly quickly, but our hearts will forever bear a great Twin Towers shaped scar.
It is what it is; our mighty skyline was forever altered, and our city and selves as well.
I'd probably be OK now, except that...well, on the 11th anniversary of that day, a series of attacks began that extended throughout the week. I'm sure you all know about it, and that's not what I'm here to discuss, so whatevs.
It just seems like an odd time to begin a series about 'political correctness in gaming,' is all I'm sayin.'


Friday, September 14, 2012

User Content Friday: One Inch Warriors and "The Land"

Got a fun little post to share with you all on these laid-back Friday Afternoon that I had been saving for a while, waiting for an opportune time to unleash it's glory on an unsuspecting world.

It's called "Wargming Anecdotes - The Land" and it's not particularly long or even full of some deep, deep rules insight, but it is something we can all relate to.  And I think it is just an absolutely delightful chunk of text.

The real, shinning jewel at the center of the post is that explaining our beloved hobbies to the uninitiated can be a bit of a challenge - or even a drag if you have to do it over and over again.   I know in my own situation, I've taken to describing my hobbies as simply as possible for reasons relating to those touched on in  "The Land".  Typically, I'll say I'm into scale models or board games (depending on the crowd) with a certain amount of implied quotey fingers.  Implied to myself anyways.

It's not out of some kind of shame or fearfulness, but just that I hate having to explain what the hell a table wargame is and why painting tiny little space mans is a thing I like to spend money on.

I think to an extend we all do that with hard to explain things.  My big city little brother has a adopted a similar stance on describing his actual job since he hates having to explain (over and over again) his businessy job duties and what exactly his company recycles (it's boring stuff, not gross stuff).

So, enjoy the linked post.  Give Alex some love at One Inch Warriors and feel free to share your own little shorthands for describing your beloved hobby to the 'normies'.


Wednesday, September 12, 2012

[Musings of a Game Store Owner] Getting the Games Published : A Series

I'm a game store owner. I sell games to geeks & nerds like you every day.

I've talked about how we have more than one distributor, to get the best variety of games, to offer multiple avenues for the hard to find game, and to offer the best possible service we can; because our customers expect it. 

Getting the games from the distributors is relatively easy. We call them up, and we order whatever items we need, and they get shipped to us. 

But how do the items get to the distributors? How do those intelligently designed games I talked about a while ago get from the minds of their creators into the hands of the folks that want to play them?


Tuesday, September 11, 2012

HoP Idol II: House Rules

Last up in the 4th round of the competition is this joint from Spike Lee erm DoK.  After you've looked at his plethora of Hugh Laurie pics, make sure you check out his other writings at "3 for Int."

House. Rules.

Hey all! Dok here from to talk a bit about house rules. What are house rules you might ask? Sounds like something you would find in a drinking game…

Well, let my friends at Urban Dictionary tell you!

House Rules

These are usually the rules followed in one’s house that a particular game is being played in. These rules will always change from house to house and are sure to always cause a 10 minute argument/debate over them. These rules are known to be made up during the actual game.

Rule 1, House Rules. Just ask him.

Now, what does this have to do with wargaming and why should you care? Well, if you are a
tournament going warhammer 40k player, you have been playing with them for some time and you are going to be seeing them more and more!


Monday, September 10, 2012

HoP Idol II: Let's not bicker and argue about who killed who

Holy crap, the Voice is on... gotta make this quick (don't judge me, I'm my own harshest critic).  Apologies to those of you who have been following this and may have noticed the lack of activity in the contest.  It's all my fault.  Let's just say that I have had my hands way too busy lately due to a workstastrophe or a worksplosion.  Regardless, I have the distinct pleasure of presenting to you today Doc Brian's latest installment in the contest.  After you read this make sure to go check out his work at "The Family that Slays Together..." I don't want to spoil anything, either, but this one comes complete with a perceptual map.


They form the basis of our society and (perhaps more importantly) define how our games are played. So why is it we are always trying to break or change them? I recently read a study that found the majority of the Millennial generation, those who came of age in the last decade, believe that rules are necessary, but that they are a special case and should be an exception to the rules.


As a scientist, I wonder if this correlates to acceptance of house rules. Does the 15-to-29-year-old crowd find house rules to be more acceptable than their creaky-boned elders? Perhaps a new study is in order.

Unfortunately, I'm not a social scientist, so my passing interest in the topic won't motivate me to delve deeper, but if any sociologists or psychologists out there want to tackle the question, I'd be interested to hear about it. Until then, you're stuck with hearing my opinion.

The subject of whether or not house rules are appropriate can actually be a complicated and sticky
subject. Fortunately, I have a simple answer:

It depends.

I suppose I should explain my position. This would be a perfect time to break into a song and dance
routine, but given the limits of the written word, I'll have to settle for some case studies. Maybe they'll show a pattern by the time we're done.

But fahther, I don't waaant any of that… I want to sing!


Community Announcement - Charity Auction for the Really Good Cause!

Hey folks, got an announcement for you today as well as a New Member Monday.

Brian over at Weird WWII is about ready to get some charity auctions going today and wanted us to help drum up support.

The short story is, that he's selling some custom miniatures to help raise money for the Friedreich's Ataxia Research Alliance (FARA).

The long story is a bit of a bummer and posted up on his blog.  It's a personal and touching so I wont steal his juice.  But I urge you yo check it out here.

It is my understanding that a new auction will be going up on ebay sometime today, so be sure to check out his blog for updates.


New Member Monday - 10,000 Quatloos

Right, due to unforeseen circumstances, the Hop Illinois Central Servicing office is back to limping along again.  SinSynn manged to damage yet more company property last week and blatantly disregarded company policy in the process.  He acted bravely in the face of our horrible guard robots and managed to get me out of the office in one piece, so he only received a slap on the wrist.... uh... the one tentacle we're sure isn't a space dong.  So we had to put him in a shock collar, but extenuating circumstances allowed me to put a limiter on it that will prevent it from being lethal.

Lo, in the meantime, has been an exemplary employee and has been granted a requisition for a new throne.  Unfortunately, our preferred vendor didn't have thrones, per say, in the catalog but purchasing did the best they could:

On a serious note, the current round of HoP Idol will resume shortly once Dethtron re-assumes physical form once the 7 seals have been repaired (unfortunately, I can only drain about a gallon of blood a month from our sacred monkeys) .  We've also got a new staffer lurking about and once his employee ID tracking device scar heals, he'll be along to introduce himself.

New Member Monday

The Thunder Guard
Keywords: Warhammer 40k, Imperial guard, Praetorians, Cavalry, Rough Riders.

Almost Perftec
Keywords: Brand Spanking new-ness, 40k, painting, ZAB!


Sunday, September 9, 2012

Your Army Is Invalid. Please Build A New One And Try Again

Hey, folks. SinSynn here.

When it comes to mini-gaming, list construction is obviously an important consideration. In fact, it pretty much ranks second in 'levels of importance,' preceded only by 'picking your army.'
There are many ways to approach it, of course. There are websites that'll help you, applications that make it easy to build and analyze, and of course you can just work it out via trial and error if you'd like.

*Yes, this is my preferred method. Don't you judge me*